Session 100: Infusing Coding and Computational Thinking in the Primary Classroom

Date: Monday, June 17, 2019

Location: South Fayette Intermediate School

Grades: K-3

Facilitator: Melissa Unger, K-2 STEAM Facilitator, South Fayette

 

Join us to learn how even the youngest learners can have impactful experiences with computer science. Whether your students dream of becoming game designers or robot builders, learn how you can foster creativity and computational thinking using a variety of high and low-tech options. During this one-day session, take a deep dive into a variety of tools appropriate for K-2 students that introduce them to programming and get them excited about creating with code. Participants will experience a variety of app-based (Scratch Jr. and Kodable) and analog coding activities as well as multiple robots and invention kits (Lego WeDo, Dot and Dash, BeeBots, MaKey-MaKey, and micro:bits). Time will be spent evaluating the merits of each tools and discussing ways coding and computational thinking can be incorporated into various areas of the K-3 curriculum.

Takeaways:

  • Learn how to incorporate computational thinking into a variety of high- and low-tech activities

  • Have the opportunity to try out a variety of tools to determine how they might work in their own settings

  • Develop plans for implementing STEAM with their students